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Skullbot: Refining initial concept

  • Maciej Kowalewski
  • 8 wrz 2020
  • 1 minut(y) czytania

Finally got around to uploading the second part of the timelapse. I wasn't entirely satisfied with the initial look, so I went back into Krita to doodle a bit until the forms started to get more coherent.


I like it a lot more now but there arte still a lot of things I would like to change and refine. Most of these are details, but the bottom housing the legs needs work, as well as the legs themselves so that each part makes mechanical sense.

I'm still not feeling the engine exhaust, but I've decided to not touch it until I get a better idea of what I want.


So next time more tiny details, some simple rigging, and hopefully first materials :)


Here's the video. Enjoy :




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